The first conference on Pattern Languages of Program Design (PLoP)was a watershed event that gave a public voice to the software designpattern movement. Seventy software professionals from around theworld worked together to capture and refine software experience thatexemplifies the elusive quality called "good design." This volume isthe result of that work--a broad compendium of this new genre ofsoftware literature. Patterns are a literary form that take inspiration from literateprogramming, from a design movement of the same name in contemporaryarchitecture, and from the practices common to the ageless literatureof any culture. The goal of pattern literature is to help programmersresolve the common difficult problems encountered in design andprogramming. Spanning disciplines as broad as client/serverprogramming, distributed processing, organizational design, softwarereuse, and human interface design, this volume encodes designexpertise that too often remains locked in the minds of expertarchitects.By capturing these expert practices as problem-solutionpairs supported with a discussion of the forces that shape alternativesolution choices, and rationales that clarify the architects' intents,these patterns convey the essence of great software designs. 0201607344B04062001